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"eeeeaaii" <nomail@nomail> wrote:
> I downloaded the unix version and compiled on my Mac as described here:
>
>
http://news.povray.org/povray.macintosh/thread/%3Cweb.4e4865211f72b142975cc8f30@news.povray.org%3E/
>
> This appears to be fine except all my renders are black, and I don't have any of
> these problems:
>
> http://wiki.povray.org/content/HowTo:Fix_unexpected_image_output
>
> except... maybe the problem is a broken include file? Apparently the 3.6.1
> distribution has include files from 3.5 in them, and they are broken and don't
> work. For example stones.inc and stones2.inc give me an error.
>
> What's going on?
In case you don't believe me, here's the scene I'm trying to render:
//#include "colors.inc"
background { color rgb<.1,.3,.3> }
camera {
location <0, 0, 0>
angle 90
look_at <0, 0, 1>
}
sphere {
<0, 0, 6>, 2
texture {
pigment { color rgb<.1, .1, .2> }
}
}
light_source { <0, 0, 0>, rgb<1.0, 1.0, 1.0>}
there should be absolutely no problems. camera is correct, looking in positive
z direction. sphere at z=6, 2 units radius, I should be able to see it. it's
sort of darkish but it should show up against the background.
light source is at the origin, and it's white light.
The render I get is just the background color -- nothing else renders.
Here is the output:
Redirecting Options
All Streams to console..........On
Debug Stream to console.........On
Fatal Stream to console.........On
Render Stream to console........On
Statistics Stream to console....On
Warning Stream to console.......On
Parsing Options
Input file: wedges.pov (compatible to version 3.61)
Remove bounds........On
Split unions.........Off
Library paths:
/usr/local/share/povray-3.6
/usr/local/share/povray-3.6/ini
/usr/local/share/povray-3.6/include
Output Options
Image resolution 320 by 240 (rows 1 to 240, columns 1 to 320).
Output file: /Users/jscherer/Dropbox/rgasharedfiles/art/wedges/wedges.png, 24
bpp PNG
Graphic display......On (gamma: 2.2)
Mosaic preview.......Off
CPU usage histogram..Off
Continued trace......Off
Tracing Options
Quality: 9
Bounding boxes.......On Bounding threshold: 3
Light Buffer.........On
Vista Buffer.........On Draw Vista Buffer....Off
Antialiasing.........Off
Clock value: 0.000 (Animation off)
0:00:00 Parsing
0:00:00 Creating bounding slabs 0K tokens
Scene Statistics
Finite objects: 1
Infinite objects: 0
Light sources: 1
Total: 2
0:00:00 Displaying
Using 24 bit TrueColor visual
Using default window background
Mapping background image
0:00:00 Rendering line 1 of 240
0:00:00 Done Tracing
Render Statistics
Image Resolution 320 x 240
----------------------------------------------------------------------------
Pixels: 76800 Samples: 76800 Smpls/Pxl: 1.00
Rays: 76800 Saved: 0 Max Level: 1/5
----------------------------------------------------------------------------
Ray->Shape Intersection Tests Succeeded Percentage
----------------------------------------------------------------------------
Sphere 76800 0 0.00
----------------------------------------------------------------------------
Calls to Noise: 0 Calls to DNoise: 10
----------------------------------------------------------------------------
----------------------------------------------------------------------------
Smallest Alloc: 9 bytes
Largest Alloc: 307208 bytes
Peak memory used: 445762 bytes
Total Scene Processing Times
Parse Time: 0 hours 0 minutes 0 seconds (0 seconds)
Photon Time: 0 hours 0 minutes 0 seconds (0 seconds)
Render Time: 0 hours 0 minutes 0 seconds (0 seconds)
Total Time: 0 hours 0 minutes 0 seconds (0 seconds)
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