POV-Ray : Newsgroups : povray.newusers : Setting a scene inside a box : Setting a scene inside a box Server Time
27 Jun 2024 17:19:34 EDT (-0400)
  Setting a scene inside a box  
From: Dror Atariah
Date: 16 Feb 2012 04:05:01
Message: <web.4f3cc5b44c180f1bccae74d00@news.povray.org>
I would like to set a scene inside a box, such that its faces will consist of
grid lines and will be transparent. That is, if the camera is INSIDE the box, it
will see something which is outside and vice versa.

This is the best I could get:

//-----------

#include "textures.inc"
camera {
 perspective
 location < 4.0, 4.0, 12>
 right x * 1
 up y * 3/4
 angle 60
 look_at < 0.0, 0.0, 0.0>
}

light_source {
 < 0.0, 100, 100>
 rgb <0.999962, 1.000000, 1.000000>
}

box {
 < -2, -2, -2>, <2,2,2>
// no_shadow
 hollow on
// pigment {
//  rgb <0.000000, 0.202852, 1.000000>
// }
 pigment {
        Tiles_Ptrn()
        color_map{
         [0.02 color rgb <1,1,1>]   // white stanchions
  [0.04 color rgbt <0,0,0,1>]  // black spaces
        }
        rotate z*90  // rotates the pattern onto the "upper side" of the plane
 }
}

sphere {
 <0.0, 0.0, 0.0>, 0.5
 material {
  texture {
   pigment {
    rgb <0.000000, 0.202852, 1.000000>
   }
   normal {
    brick 0.5 //amount
   }
   finish {
    diffuse 0.6
    brilliance 1.0
   }
  }
 }
}
//--------

How can I finish it?


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.