POV-Ray : Newsgroups : povray.binaries.images : Rectangular Mazes : Re: Rectangular Mazes Server Time
3 May 2024 07:17:17 EDT (-0400)
  Re: Rectangular Mazes  
From: Robert McGregor
Date: 12 Feb 2012 16:20:00
Message: <web.4f382cf57cb043df94d713cc0@news.povray.org>
"Samuel Benge" <stb### [at] hotmailcom> wrote:
> "Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
> > For this image I used my 100x100 unit orthographic example as an image pattern
> > mask to specify target boundaries for tracing 1.3 million tree instances down
> > onto a plane, assembling a huge hedge maze.
>
> I really like this version. Is the tree a mesh, and if so, did you use a utility
> to generate it? Just started playing with Arbaro yesterday. Great program, but a
> bit difficult to use.

Yes, it's a low-poly mesh I made in Wings3d, with image maps and image pattern
masking for the branches. I got the idea for the tree from this Wings3d video
tutorial:

http://www.pxleyes.com/video-tutorial/daz-studio/10005/Making-a-CG-Christmas-Tree.html
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www.McGregorFineArt.com


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