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Hello,
I import VRML files from SOLIDWORKS 2011 (SW2011)to compose some pieces of my
pictures with PovRay.
I convert the VRML files coming from SW2011 to pov files.
But, when I put the textures in my code, these elements remain white.
Looking at the VRML files, I don't see any problem.
So, when I render, only the parts coming from VRML files remain white.
Is there a way to apply POV textures on them as if there were POV code parts ?
Or, have I to make some special manipulations in SW2011 to make the VRML files
really usefull in POVRAY ?
koo### [at] free fr is better
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