POV-Ray : Newsgroups : povray.general : Question about Rune's particle system : Re: Question about Rune's particle system Server Time
29 Jul 2024 10:24:27 EDT (-0400)
  Re: Question about Rune's particle system  
From: TawnyOwl
Date: 11 Nov 2011 15:25:00
Message: <web.4ebd8382710b99c0150c086a0@news.povray.org>
Thomas de Groot <tenDOTlnDOTretniATtoorgedDOTt> wrote:
> Surprisingly, I am unable to make wind and gravity work in Rune's
> particle system. I read and re-read the doc and I seem to follow the
> rules. These are the corresponding lines of code (see also the image in
> p.b.i.):
>
>     #declare particle_drag      = 10;
>     #declare particle_transfer  = 1.0;
>
>     #macro particle_gravity  (Clock,Point) <0,-1,0> #end
>     #macro particle_wind     (Clock,Point) <10*Clock, 0, 0> #end
>
> So, if Rune, or anybody familiar with the macros can help me, I shall be
> most grateful.
>
> Thomas

Hi Thomas,

I see that you have no answers so far. I cannot answer so fast since Rune's
system seems to be far away from the particle system I programmed in java for my
diploma some years ago. My system was only an input for statistical
condiderations and I lost the code due to a headcrash unfortunately. But I will
investigate this issue further (when time allows) and have a solution hopefully.
This is a very interesting program.

Regards,
Michael


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