POV-Ray : Newsgroups : povray.general : Creating a real world image : Re: Creating a real world image Server Time
29 Jul 2024 10:22:38 EDT (-0400)
  Re: Creating a real world image  
From: Mike Larry
Date: 10 Nov 2011 08:55:00
Message: <web.4ebbd74db3fce989ad767bf40@news.povray.org>
Christian Froeschlin <chr### [at] chrfrde> wrote:
> Mike Larry wrote:
>
> > I would like to create a real world 3D room in povray. By this what I mean is, I
> > want to create a room, and attach real world images into some parts of the room
> > ( like a table, or computer).
>
> This may not be what you really need. As you yourself noticed this
> technique will not allow you to move freely around the room (it can
> be used to take an existing photo an insert an artifical object, but
> that is also rather advanced).
>
> In order to get a real 3d scene you will need to model the geometry
> in all detail at least for foreground objects, and texture them based
> on the material they are made of and let lighting handle the rest.
>

> might get away with billboards, i.e. placing a photo of an object in the
> scene as a simple textured box where the background is made transparent

> some fake shadows, a trick someone posted here once for trees).

Thankyou all for the advice. I'm going to go in the way as you guys suggested,
and create my object in povray, and let the lighting handle the realism feel of
it.

On rather different note. Say I have a box, which is hollow(a room). I want to
change colors of different sides of this box(different colors for the walls). Is
this possible? Or do I have to create separate boxes so I can have a room with
different colors for each wall?

Regards,
Mike


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