|
![](/i/fill.gif) |
Paul Fuller <pgf### [at] optusnet com au> wrote:
....
> Now, at the deepest level are the cubes still visible ? If the starting
> cube was 1000 pixels on a side then at level 7 the cubes would be 1000 /
> 3^7 = 1000 / 2187 or about half a pixel in size. I guess you'd get some
> impression of detail given AA. More so of course at your stated
> resolution of 3200x2400 and if the view is zoomed in somewhat.
>
> Good luck and do post the result at reduced resolution.
Hi Paul,
Yes, I think you're right. A level 7 Menger Sponge would probably be too
detailed for a normal screen resolution. Even the level 6 sponge is very
detailed, even at 3200x2400 resolution. But it's just for the challenge.
Just look at the tiny, little Level 0 cube in the image.
Look like a pixel error :-)
I posted the image (3200x2400, jpg, 1MB) under
povray.binaries.images, then "Menger Sponge Scene (Level 6 to 0)". Parsing time
was about 10 seconds, render time with reflection and other cubes about 3 hours.
To all: Thanks for your feedback.
Terabyte
PS: I found this on the internet: (This guy is rendering a Level 9! sponge)
http://www.pure-mirage.com/html/Optimized%20Menger%20Sponges.htm
--> What's procedural texturing? Could it help rendering my sponge?
Post a reply to this message
|
![](/i/fill.gif) |