POV-Ray : Newsgroups : povray.general : Creating a real world image : Re: Creating a real world image Server Time
29 Jul 2024 10:26:44 EDT (-0400)
  Re: Creating a real world image  
From: nemesis
Date: 7 Nov 2011 07:00:01
Message: <web.4eb7c778b3fce9899a1bcfb90@news.povray.org>
"Mike Larry" <nomail@nomail> wrote:
> Hello there,
>        I'm new to pov-ray, and have been messing around with pov ray for a bit.
> I would like to create a real world 3D room in povray. By this what I mean is, I
> want to create a room, and attach real world images into some parts of the room
> ( like a table, or computer).
>        Then problem is I have no idea how to go about this. Do I create a model
> of a table in pov ray and try to find a picture which looks similar? Or, do I
> find a picture and try to model it in pov ray? But what if, say I find a picture
> of a sofa from one angle, and model it, attach the picture, but when I look at
> it from another angle the sofa won't look the part (since I don't have a picture
> to associate the sofa from that angle).
>        If there are guides out there, please point me the right direction. Thank
> you for your help in advance. Much appreciated.
>

You've got 2 issues there.  First, you don't have complete reference pictures,
so you have to use the imagination to fill in missing parts. Second: povray is
not fit for this kind or real-world modeling, such that it would probably be
easy to design toy csg furniture with it and then try to find pictures that look
like it then finding pictures of real-world paraphernalia and trying to model it
with boxes, cylinders and spheres or math functions.  For that what you really
need is a mesh or nurbs modeler with graphical interface.


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