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Chris Cason <del### [at] deletethistoo povray org> wrote:
> On 2/11/2011 04:13, [GDS|Entropy] wrote:
> > What does this mean?
>
> You've hit a hard-coded internal limit within POV-Ray. This limit is
> there as a trade-off between performance, memory use and flexibility.
> I don't like it but it's difficult to fix without impacting rendering
> speed.
Gotcha. As a developer, I can relate to how those things go sometimes.
> The error message itself should be fairly self-explanatory, though I
> think we might need to add a reference to a doc page that makes the
> issue clearer (in terms of what you can do about it).
It is, in that it effectively relates that a limit has been reached, which is
just about all its supposed to do. I agree that a docpage reference would be
nice.
Thanks for the info!
Ian
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