POV-Ray : Newsgroups : povray.binaries.images : Saving PovRay objects as geometry : Re: Saving PovRay objects as geometry Server Time
2 Nov 2024 02:18:37 EDT (-0400)
  Re: Saving PovRay objects as geometry  
From: H  Karsten
Date: 21 Oct 2011 15:20:01
Message: <web.4ea1c475dc71d3eca3bfeb720@news.povray.org>
Ok, I changed the concept:
Creating a surface is based in two parts, and to realise both within the PovRay
language is slow, complicate and not necessary.

Only the first part will run insight of PovRay, and it will be MUCH faster!
It will create a file, I call .qvx (quick voxel). This file will be taken by a
external App, to convert it to a mesh.

It will take a view more days.

The Fractal in the button is scanned with 100 scans a side. And it was very
slow.
In a 22th of this time now, I can do a scan with 1000 scans!

The .qvx file, containing this amount of data has a size of only 14.7 MB.

Best rgds,
Holger


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