POV-Ray : Newsgroups : povray.general : Rotating an object so it is tangent to a spline. : Re: Rotating an object so it is tangent to a spline. Server Time
29 Jul 2024 10:17:50 EDT (-0400)
  Re: Rotating an object so it is tangent to a spline.  
From: D103
Date: 14 Oct 2011 00:15:01
Message: <web.4e97b6193f98dc0e5ae2687f0@news.povray.org>
"Cousin Ricky" <rickysttATyahooDOTcom> wrote:
> "D103" <nomail@nomail> wrote:
> > #declare G=10;   //gravity m/sec, rounded up for simplicity
>
> That should be m/sec^2.

Ah yes, so it should. Thankfully it's just an error in the notes, gravity is
calculated properly here:
>     #declare YV = (sin(AR)*V*C-G*pow(C,2));
Thanks anyway, :-)
D103


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