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![](/i/fill.gif) |
Hi people,
I've defined an array, like this:
#declare Detail=40;
#declare VoxelSpace=array[Detail+1][Detail+1][Detail+1];
to fill it, I did this:
#debug "Filling...\n"
#declare YI=0;
#while (YI<Detail)
#declare ZI=0;
#while (ZI<Detail)
#declare XI=0;
#while (XI<Detail)
#declare VoxelSpace[XI][YI][ZI]=0;
#declare XI=XI+1;
#end
#declare ZI=ZI+1;
#end
#declare YI=YI+1;
#end
to fill an array on initialising-time, using "Array Initializers" the docs give
me something like this:
#declare Digits =
array[4][10]
{
{7,6,7,0,2,1,6,5,5,0},
{1,2,3,4,5,6,7,8,9,0},
{0,9,8,7,6,5,4,3,2,1},
{1,1,2,2,3,3,4,4,5,5}
}
Is there a way to fill an array, using only ONE line, saying that ALL values are
=0?
Best rgds,
Holger
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![](/i/fill.gif) |