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> Taking a wild guess, you possibly see reflections of the HDR background
> on the floor and don't want those. In that case, instead of using a
> sky_sphere for the HDR background you can use a very large sphere with
> the "no_reflection" keyword.
Thank you, but i found it)
http://xmages.net/storage/10/1/0/2/5/thumb/thumb_9fcaddc5.jpg
This is my render of lego set.
The problem I have is floor.
When I don't use HDR I can change it reflection, brilliance and other. But when
I use HDR floor is just white or gray(
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