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Hi, I'm new to POV-Ray, so I've studied some works of the more experienced
artists out there. Some scenes of their works are quite complex and therefore,
they render very slow.
Now, I wonder how the modelling of such a complex scene is done; How is it
possible to model a complex scene, if the rendering gets extremely slow? Since
it becomes impossible at a certain point to keep all the things in mind in a
complex scene, the rendering of that scene (or parts of it) is the only way to
check what's going on, isn't it?
As far as I understand, it doesn't make any sense to wait a whole day for
rendering, just to check if a small object sits in the right place - after
spending one week in advance to find the proper camera-position to see whats
going on with that object ...
So, what's the story here?
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