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"roll" <nomail@nomail> wrote:
> i have started creating a animation where a laserbeam should go through a solid,
> rounded glass box. So i created a hollow cone with gaussian distributed red
> glowing media in it.
> [snip]
This is a nit pick, but if the beam is conical, then technically, it's not a
laser.
> almost 20h on this problem.
I second Alain's basic suggestion: Use photon mapping and scattering media and
POV-Ray will take care of it. (If you wish to retain a conical beam, then do
not use cylinder and parallel.)
"Let the machine do the dirty work." --Kernighan & Plauger
For an example of how to use photons and scattering in this manner, go to
http://lib.povray.org/ and type beamtest in the search box. Note that I set
extinction to 0. According to the POV-Ray docs, this is physically incorrect,
but it was the key to accomplishing my goal for this module.
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