POV-Ray : Newsgroups : povray.advanced-users : Rendering wet sponge : Re: Rendering wet sponge Server Time
26 Jun 2024 08:51:02 EDT (-0400)
  Re: Rendering wet sponge  
From: Saket
Date: 16 Aug 2011 09:05:01
Message: <web.4e4a6ad96cc3925cdb59c7120@news.povray.org>
> Assuming you start with a dry mesh with a texture list of 10 textures,
> and you have 20 degrees of wetness (per dry texture),
> the dry-mesh with 10 textures would transform into a dry-and-wet-mesh
> with 200 textures.
>
> On the specification of the face_indices, your program would simply put
> the right texture index according to the original mesh and the wetness.

Thanks,

Mesh2 worked perfectly.


Saket


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