POV-Ray : Newsgroups : povray.general : rendering partially wet material : Re: rendering partially wet material Server Time
29 Jul 2024 12:24:43 EDT (-0400)
  Re: rendering partially wet material  
From: kiwon
Date: 9 Aug 2011 12:20:01
Message: <web.4e415d22a119247b4c0a951f0@news.povray.org>
Le_Forgeron <lef### [at] freefr> wrote:
> I would cheat further: using the object pattern, assuming you have the
> collection of wet spots (as particle, they might be promoted to sphere)
> in a union, it's a simple matter of providing a wet and a dry look for
> each object.

This is a brilliant idea. Then, there is a question. Does the *object pattern*
support for smooth edge between wet and dry area?

Thanks.

--
Kiwon Um


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