POV-Ray : Newsgroups : povray.general : constructing solid mesh from surface mesh : Re: constructing solid mesh from surface mesh Server Time
29 Jul 2024 12:26:24 EDT (-0400)
  Re: constructing solid mesh from surface mesh  
From: kiwon
Date: 21 Jul 2011 08:30:04
Message: <web.4e281b84fccc6bd34c0a951f0@news.povray.org>
Thomas de Groot <tenDOTlnDOTretniATtoorgedDOTt> wrote:
> On 21-7-2011 10:16, kiwon wrote:
> >    #declare myvolume = union {
> >      box {0, 1 clipped_by {mysurface}}
> >      mysurface
> >    }
> >
>
>
> Try:
>
> #declare myvolume = union {
>    box {0, 1 clipped_by {mysurface}}
>    object {mysurface}
> }

Tried, but the same error msg on the "clipped_by" line:
Parse Error: Illegal texture or patch in clip, bound or object pattern.
The clipped_by doesn't seem to work with mesh2.


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