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Dear POV-Ray users,
when there is only a surface mesh, is there any way to construct a solid
(volumetric) mesh covered by other solid object boundary such as box?
This codes are what I'm just trying, but doesn't seem to work:
#declare mysurface = mesh2 {
... surface data
}
#declare myvolume = union {
box {0, 1 clipped_by {mysurface}}
mysurface
}
Thanks
Tested in Persistence of Vision(tm) Ray Tracer Version 3.7.0.RC3
Issued: Parse Error: Illegal texture or patch in clip, bound or object pattern.
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