POV-Ray : Newsgroups : povray.general : constructing solid mesh from surface mesh : constructing solid mesh from surface mesh Server Time
29 Jul 2024 12:24:36 EDT (-0400)
  constructing solid mesh from surface mesh  
From: kiwon
Date: 21 Jul 2011 04:20:00
Message: <web.4e27dd1d8307f73b4c0a951f0@news.povray.org>
Dear POV-Ray users,

when there is only a surface mesh, is there any way to construct a solid
(volumetric) mesh covered by other solid object boundary such as box?

This codes are what I'm just trying, but doesn't seem to work:

  #declare mysurface = mesh2 {
    ... surface data
  }

  #declare myvolume = union {
    box {0, 1 clipped_by {mysurface}}
    mysurface
  }

Thanks

Tested in Persistence of Vision(tm) Ray Tracer Version 3.7.0.RC3
Issued: Parse Error: Illegal texture or patch in clip, bound or object pattern.


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