As been a POV user and a ray-tracing fan since '93-'94, I decided to start
working on some new scenes and exploration with everything again after a many
years' break. =)
The object I modelled in TopMod3D, and exported the .obj to a POV mesh via Wings
3D. The final scene is made and rendered in POV v3.62.
The scene includes:
- radiosity
- area & ambient light
- focal blur camera
- +a0.3
Original image size is 1024x768, here resized to 800x600.
Total rendering time: 15min 46s with Phenom II x4 925 2.8 GHz + 4GB RAM
This is the 1st time I ever try any visual modellers; I've always preferred the
scene description language way and fiddling around with CSG n stuff. ;) However,
at times some exploring can do good, me thinks, so gave it a try. Also wanted to
examine radiosity, focal blur and lightning settings a bit to add some more
"in-there" feeling to it.
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