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I've digged out through the Pov-ray help and found something like this
#ifdef (User_Thing)
// This section is parsed if the
// identifier "User_Thing" was
// previously declared
object{User_Thing} // invoke identifier
#else
// This section is parsed if the
// identifier "User_Thing" was not
// previously declared
box{<0,0,0>,<1,1,1>} // use a default
#end
// End of conditional part
is it usefull for the textures replacement?
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![](/i/fill.gif) |