"Nekar Xenos" <nek### [at] gmailcom> wrote:
> On Fri, 24 Jun 2011 06:13:14 +0200, jhu <nomail@nomail> wrote:
>
> > Took a long time to render and I keep getting close to the memory limit
> > for my
> > computer. A few radiosity issues mostly because of issues running out of
> > memory,
> > but it's good enough for now.
>
> How did you do the carpet?
>
> --
> -Nekar Xenos-
It's thousands of pairs of mesh2 triangles. I guess that doesn't quite make it
entirely CSG. But it uses a bit less memory than thousands of thin boxes!
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