POV-Ray : Newsgroups : povray.newusers : Having trouble with textures : Re: Having trouble with textures Server Time
1 Jul 2024 02:56:26 EDT (-0400)
  Re: Having trouble with textures  
From: John Ratcliff
Date: 8 Jun 2011 12:15:00
Message: <web.4def9f037f64c42790ae49fd0@news.povray.org>
Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:

> > I'm having trouble getting textures to show up in my sample POV
> > script.
>
>
>    I didn't try the code, but at first glance I think you forgot to use
> "uv_mapping" on the texture (so your uv vectors are being ignored).
>
>    Additionally, your usage of "material_map" seems strange... are you
> sure that is what you wanted, instead a regular "image_map"?
>
>    Regards,
>
> --
> Jaime Vives Piqueres
>
> La Persistencia de la Ignorancia
> http://www.ignorancia.org

Let me turn the question around.

Can someone write a script which draws two triangles with a single texture
projected on it; using provided UV co-ordinates?

My attempt is clearly incorrect.  I tried copying line for line what I have seen
in tutorials and it still doesn't work, so clearly I'm doing something wrong.

I can get it work if I load my Wavefront OBJ file into PoseRay and then export
it.  However, PoseRay exports a whole lot of stuff; hundreds of lines of script.
 I still kind of wanted to know what I was doing wrong in my sample.

Also, as long as I have people's attention.  Is there a good link to find set up
scripts to texture and light terrains?  Scripts which do the marbling effect
based on slope, and synthesize really rich looking ground textures?

Much thanks for the help.

Oh yeah, one more thing.  I'm working on a game and I'm using POV to precompute
the radiosity solution and burn them into lightmaps.  One thing I'm going to
need is for someone to place and adjust interior lights in the scene.  Someone
with a strong aesthetic sense for dramatic lighting and color.

I could probably pay this person a modest amount for their time.

If interested contact me at: jra### [at] gmailcom and include links to some
POV scenes you have made with really good interior lighting.

Thanks,

John


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