POV-Ray : Newsgroups : povray.newusers : Invisible objects : Invisible objects Server Time
2 Jul 2024 12:51:15 EDT (-0400)
  Invisible objects  
From: gregtom6
Date: 30 Apr 2011 08:25:00
Message: <web.4dbbff135ba32d6b854806660@news.povray.org>
Hy all!

My problem is that I created a dialer for my stargate, and that's partly
invisible.
I created that with Moray, but I can't see that with that renderer too.
I share the code, please help me.
cylinder { // Cylndr002
  <0,0,1>, <0,0,0>, 1
  material {
    dialtarto
  }
  scale <3.6, 3.5, 6.3>
  translate  <-6.6, -51.8, 16.9>
}


#declare CSG016 = difference {
  torus { // Torus016
    1.78, 0.22  rotate -x*90
    scale <15.3, 10.8, 9.4>
    translate  <23.4, 14.0, 75.0>
  }
  cylinder { // Cylndr004
    <0,0,1>, <0,0,0>, 1
    scale -17.299999
    translate  <-0.2, 13.3, 78.9>
  }
  material {
    fem2
  }
  scale <0.4, 0.5, 0.4>
  rotate 30.0*y
  translate  <-18.7, -41.2, 6.2>
}
difference { // CSG017
  object { CSG016 }
  cylinder { // Cylndr003
    <0,0,1>, <0,0,0>, 1
    material {
      fem2
    }
    scale <11.2, 11.2, 2.4>
    rotate <-30.0, 0.0, -90.0>
    translate  <3.8, -34.2, 24.8>
  }
  sphere { // Sphere001
    <0,0,0>,1
    material {
      gomb
    }
    scale 2.1
    translate  <6.4, -33.9, 28.9>
  }
  cylinder { // Cylndr006
    <0,0,1>, <0,0,0>, 1
    material {
      tarcsa2
    }
    scale <4.1, 4.2, 1.3>
    rotate <-30.0, 0.0, -90.0>
    translate  <6.1, -34.1, 28.6>
  }
  cylinder { // Cylndr005
    <0,0,1>, <0,0,0>, 1
    material {
      tarcsa
    }
    scale <6.5, 6.7, 2.1>
    rotate <-30.0, 0.0, -90.0>
    translate  <4.9, -34.0, 26.9>
  }
  scale 0.5
  translate  <-7.8, -34.9, 10.3>
}


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