"gregtom6" <gre### [at] freemail hu> wrote:
....
> > > texture{
> > > pigment{ color rgb<0.35,0.65,0>*0.7}
> > > normal {bozo 1.5 bumps 0.75 scale 0.015 }
> > > finish { phong 0.1 }
> > > }
....
> More important question is how can I reproduce that render you see in that
> image(under bozo 1.5)
Remove bumps 0.75 or use bump_size.
You need reflection in the finish{}.
You need other objects and background/sky_sphere to be reflected.
If you provide a more complete scene we can help some more.
Stephen S
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