Hi,
Nothing really huge here, or even artistically noteworthy. Just a largish render
of 1024 non-intersecting spheres. The calculations were sped up thanks to
neighborhood evaluation via voro++. The points were spaced iteratively over 20
frames using shellout commands in conjunction with an .ini file. For some reason
though, it doesn't really kick in until the 3rd frame :(
I thought I'd also put 3.7's radiosity to the test, as well as the new
area_illumination feature. The radiosity is working wonderfully, but the area
illuminating area_lights... not so good. Despite the fact that I threw 32x32
samples at it along with with adaptive sampling set at 2, artifacts still
appear. Maybe I should raise the adaptation value... (...) Looking at the docs,
I most certainly should raise it.
Anyway, this method is really going to come in handy!
~Sam
Post a reply to this message
Attachments:
Download 'voro-viewa-31m_35s.jpg' (270 KB)
Preview of image 'voro-viewa-31m_35s.jpg'
|