|
![](/i/fill.gif) |
Hy everybody!
Yes, I know there's an info about this in the POV-Ray documentation, but that
doesn't work for me.
If I put this code to my file:
camera { // Camera Camera02
location < 3, 19.8, 5>
sky < 0.00000, 0.00000, 1.00000> // Use right handed-system
up < 0.0, 0.0, 1.0> // Where Z is up
right < 1.87861, 0.0, 0.0> // Right Vector is adjusted
to compensate for spherical (Moray) vs. planar (POV-Ray) aspect ratio
angle 54.40000 // Vertical 30.600
look_at < 1.004, 0.410, 3.675> // Following SuperQ008
rotate <0,0,clock*360>
}
The animation will consist of the same frame. However the document says that's
work.
In the ini file:
Input_File_Name=nevermind.pov
Initial_Frame=0
Final_Frame=3
Initial_Clock=1
Final_Clock=4
However, if I remove the "*360" string from the coordinate, it works, but that's
Post a reply to this message
|
![](/i/fill.gif) |