POV-Ray : Newsgroups : povray.newusers : bounded by, clipped by and polyedra : bounded by, clipped by and polyedra Server Time
2 Jul 2024 11:27:25 EDT (-0400)
  bounded by, clipped by and polyedra  
From: Sedekfx
Date: 28 Mar 2011 08:55:00
Message: <web.4d9084b828532e7190049e30@news.povray.org>
Hi,
I need to ray trace a quadric (hyperbola or sphere) clipped by a prism with
arbitrary polygonal base or clipped by e tetraedron. The scene is composed by
several of these patches. What is the best method to do this?
I tried by triangulating the mesh of the prism but it seems that the mesh object
cannot be used inside a bounded_by or clipped_by statement.
Any suggestion?
Thanks,
Sergio


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