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"Samuel Benge" <stb### [at] hotmailcom> wrote:
> Greetings,
>
> I originally set off to create something nightmarish, disturbing... something
> reflecting my mood, perhaps. But as I was working toward my questionable goal, I
> realized that the thing I was making actually seemed... friendly. Even cute, in
> a weird way.
>
> The creature is composed primarily of spheres generated with a recursive macro
> under generalized environmental influences (gravity, water flow).
>
> The shading is based on that old fake SSS technique involving two object copies,
> absorbing media and area_lights. The speckled pigment was controlled with a
> fastProx2 proximity pattern and the diffuse term was given a little AOI (the AOI
> actually broke the SSS effect somewhat, so I might switch to fresnel reflection
> if I make another version)
>
> He's still a bit freakish (probably the result a genetic experiment), but he
> means well :)
>
> ~Sam
An outstanding job, Sam - really beautiful work here!
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www.McGregorFineArt.com
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