POV-Ray : Newsgroups : povray.binaries.images : Grimy Elefunk : Grimy Elefunk Server Time
2 Nov 2024 08:21:18 EDT (-0400)
  Grimy Elefunk  
From: Trevor G Quayle
Date: 17 Mar 2011 13:05:01
Message: <web.4d823e66f8b36fe081c811d20@news.povray.org>
A full scene sample test rendering of my crevice grime experimentations with
textures, focal blur and lighting (lightdome of course...).  The grime texture
is layered over the base texture with transparency.  I always have difficulty
getting a smooth fading transtion with transparency.

Object height: 200
Normal angle: 85
Control depth: 10
Surface offset: +0.1
Resolution: 600 (based on bounding box diagonal of ~314)

-tgq


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