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"Trevor G Quayle" <Tin### [at] hotmailcom> wrote:
> "Aaron Gillies" <nomail@nomail> wrote:
> > These are the days of strange chairs.
> >
> > Objects are all CSG: unions of superellipsoids and boxes.
> >
> > Green wood texture is procedural. Cushion texture uses an image map.
> > Illumination by two spotlights. Focal blur.
>
> Looks very nice.
>
> One point of advice, it is very easy to notice that each instance of the chair
> is an identical copy. Since the green wood is procedural, then add some random
> offset to each instance so that each chair isn't identical. For the chair
> cushions, it is obvious as well, but because it is an image map, you may not be
> able to add much randomness to them, unless the image map is somewhat larger
> than what you are using on the cushions.
>
> -tgq
Good idea!
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