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"Aaron Gillies" <nomail@nomail> wrote:
> These are the days of strange chairs.
>
> Objects are all CSG: unions of superellipsoids and boxes.
>
> Green wood texture is procedural. Cushion texture uses an image map.
> Illumination by two spotlights. Focal blur.
Looks very nice.
One point of advice, it is very easy to notice that each instance of the chair
is an identical copy. Since the green wood is procedural, then add some random
offset to each instance so that each chair isn't identical. For the chair
cushions, it is obvious as well, but because it is an image map, you may not be
able to add much randomness to them, unless the image map is somewhat larger
than what you are using on the cushions.
-tgq
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