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"SafePit" <ste### [at] reids4funcom> wrote:
> "Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
> > "Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
> > > So, here's an example shot of the "blob with negative strength" from the
> > > pvengine64 "Insert" menu, using five separate render passes.
> >
> > And here's the final SDL composite :)
> >
> > -------------------------------------------------
> > www.McGregorFineArt.com
>
> Wow, just wow! Sounds promising. Would it work with media and focal blur?
Yes, that's the beauty of it, it works with anything available in POV-Ray. And
you have the choice of using radiosity and/or standard lighting in a scene;
whichever makes objects/effects look best and render fastest.
And actually these example shots all make use of subtle focal blur using:
camera {
location Cam_Loc
look_at Cam_At
right x*image_width/image_height
angle 50
#if (Use_Focal_Blur)
aperture 2
blur_samples 7*Focal_Blur_Factor
focal_point <10, 0, -2>
confidence 0.9
variance 1/200
#end
}
Cheers,
Rob
-------------------------------------------------
www.McGregorFineArt.com
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