POV-Ray : Newsgroups : povray.general : Wood texture with additional xylem rays??? : Re: Wood texture with additional xylem rays??? Server Time
29 Jul 2024 14:25:50 EDT (-0400)
  Re: Wood texture with additional xylem rays???  
From: hearing
Date: 1 Mar 2011 05:05:01
Message: <web.4d6cc40bcea7185957cf44a70@news.povray.org>
Stephen <mcavoys_at@aoldotcom> wrote:
> On 01/03/2011 8:22 AM, hearing wrote:
>
> > i tried already, but bozo and leopard are defined to appear in every direction
> > similar. I am looking for a "bozo" like layer that only appear in one direction.
> > In my case, the radial direction. Any suggestions?
> >
>
> Would scaling by lots in the direction you don't want the pattern help?
>
> --
> Regards
>      Stephen

This works for the directions. Thanks.
But i have still the problem of to few "radial rays" by using leopard and the
color seems always to be more light than the wood structure??

example:
----------------------------
#include "woods.inc"

background { color rgb <1, 1, 1> }
camera { location <1.1, 1.4, -1.1> look_at <0.0, 0.0, 0.0> }
light_source { <6.0, 8.0, -8.0> color rgb <1.0, 1.0, 1.0> }

box {
  <-0.35, -0.35, -0.35>
  < 0.35,  0.35,  0.35>
    texture {
            T_Wood10
            finish { specular 0.35 roughness 0.05 ambient 0.3 }
            rotate <-0, 90, 0>
            translate -y*0.2
            translate z*3
            pigment {
                        leopard
                        //bozo
                        frequency 0.35 // <-add this line
                        scale <0.0, 0.0, 40.0>
                        turbulence 0
                        octaves 4
                        lambda 2.8
                        }
                }
}


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