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Stephen <mcavoys_at@aoldotcom> wrote:
> On 01/03/2011 8:22 AM, hearing wrote:
>
> > i tried already, but bozo and leopard are defined to appear in every direction
> > similar. I am looking for a "bozo" like layer that only appear in one direction.
> > In my case, the radial direction. Any suggestions?
> >
>
> Would scaling by lots in the direction you don't want the pattern help?
>
> --
> Regards
> Stephen
This works for the directions. Thanks.
But i have still the problem of to few "radial rays" by using leopard and the
color seems always to be more light than the wood structure??
example:
----------------------------
#include "woods.inc"
background { color rgb <1, 1, 1> }
camera { location <1.1, 1.4, -1.1> look_at <0.0, 0.0, 0.0> }
light_source { <6.0, 8.0, -8.0> color rgb <1.0, 1.0, 1.0> }
box {
<-0.35, -0.35, -0.35>
< 0.35, 0.35, 0.35>
texture {
T_Wood10
finish { specular 0.35 roughness 0.05 ambient 0.3 }
rotate <-0, 90, 0>
translate -y*0.2
translate z*3
pigment {
leopard
//bozo
frequency 0.35 // <-add this line
scale <0.0, 0.0, 40.0>
turbulence 0
octaves 4
lambda 2.8
}
}
}
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