POV-Ray : Newsgroups : povray.newusers : Transparency with touching bodies : Re: Transparency with touching bodies Server Time
2 Jul 2024 12:10:06 EDT (-0400)
  Re: Transparency with touching bodies  
From: Trevor G Quayle
Date: 16 Feb 2011 08:45:00
Message: <web.4d5bd47dee974b6981c811d20@news.povray.org>
Sounds like a coincident surface issue.  One thing you can do is use merge{}
with touching or overlapping objects, however this does tend to add to the
render time, sometimes significantly

-tgq


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