POV-Ray : Newsgroups : povray.advanced-users : Radius-of-curvature map? : Radius-of-curvature map? Server Time
28 Sep 2024 06:14:26 EDT (-0400)
  Radius-of-curvature map?  
From: gregjohn
Date: 15 Feb 2011 21:50:00
Message: <web.4d5b3b3f4775816734d207310@news.povray.org>
Of course there is no native thingy in povray that allows you to assign colors
based on radius of curvature. So things with small radius of curvature could be
black and large white.  But is there any way within SDL to simulate this?

I was starting thinking along the lines of slope in pigment_maps, and
translating averaged pigments, but only got so far with this.  Any ideas?


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