POV-Ray : Newsgroups : povray.binaries.images : Lamp with SSLT Figure : Re: Lamp with SSLT Figure Server Time
2 Nov 2024 08:23:39 EDT (-0400)
  Re: Lamp with SSLT Figure  
From: Robert McGregor
Date: 12 Feb 2011 16:05:00
Message: <web.4d56f5905b9896bb94d713cc0@news.povray.org>
Stephen <mcavoys_at@aoldotcom> wrote:
> I already extracted those figures into Excel so I could play with them
> but you seemed to have missed out the Relative index of refraction. 1.3
> for most of the materials and 1.5 for Marble (I assume that it is
> important). I also found it useful to be able to change the specular and
> roughness in my material.

Well, the refraction would be at the material/object level, as part of the
interior. Water is IOR ~1.3, glass, jade, and pearl are ~1.5, and diamond is
~2.4, not sure what ivory would be.

Anyway, these are just textures that I defined as base SSLT-only textures.
I've noticed that the current SSLT implementation doesn't play well with complex
pigments like color_maps or image_maps; it just seems to ignore them. So I've
been experimenting with layered and patterned textures instead of just pure
SSLT, getting results like these (with spec, roughness, etc in non-SSLT
layers/patterns).

-------------------------------------------------
www.McGregorFineArt.com


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