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Thanks to all, (Grin) all the information you post here is invaluable...
I went to boxxes trying the same thing and I ran into a snag...
// camera position
camera {
//location <5,-15,-20>
location <0,0,-30>
look_at <0,0,0>
}
// light
light_source {<15,-15,40>
color rgb <1,1,1> }
light_source {<-5,15,-40>
color rgb <1,1,1> }
//horizontal center
difference {
//By using the 'difference' I want to weave the horizonal box underneath the
verticle box
//This works well when using 'tubes'
box{
< -6.0, -1.0, -1.00 >, < 6.0, 1.0, 1.00 >
//scale <.5,.5,.5>
pigment { color rgbf <1,1,1,.0> }
}
//center black out
box{
< -1.2, -1.0, -1.00 >, < 1.0, 1.0, 1.00 >
//scale <.5,.5,.5>
//rotate <0.0,0.0,0.0>
translate <0.1,0.0,0.0>
}
}
//verticle center
box{
< -1.0, -7.0, -1.00 >, < 1.0, 7.0, 1.00 >
//scale <.5,.5,.5>
pigment { color rgbf <1,1,1,.0> }
}
//It works well to this point but if I add any other boxxes...
// if I add these boxes, then I loose the weave effect I had and a blacked out
box appears.
// Using tubes, this effect works but when I went to using boxes, I run across
this problem.
// I can't seem to find what I am doing wrong
/*
//verticle top left
box{
< -1.0, -0.0, -1.00 >, < 1.0, 6.0, 1.00 >
//scale <.5,.5,.5>
translate <-5,1,0.0>
pigment { color rgbf <1,1,1,.0> }
}
//verticle bottom right
box{
< -1.0, -0.0, -1.00 >, < 1.0, 6.0, 1.00 >
//scale <.5,.5,.5>
translate <5,1,0.0>
pigment { color rgbf <1,1,1,.0> }
}
*/
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