POV-Ray : Newsgroups : povray.newusers : Smooth the corners in the intersection of two tubes : Re: Smooth the corners in the intersection of two tubes Server Time
2 Jul 2024 22:39:58 EDT (-0400)
  Re: Smooth the corners in the intersection of two tubes  
From: NoOneEagle
Date: 30 Jan 2011 11:25:01
Message: <web.4d45902aedc3acfcfbde73370@news.povray.org>
Stephen <mcavoys_at@aoldotcom> wrote:
> On 30/01/2011 2:53 PM, NoOneEagle wrote:
> > I'm faily new and have looked through the FAQ's but haven't found an answer
> > yet...
> >
> > I have ends of two tubes coming together at a 90 degree angle and it looks
> > just like two tubes coming together. How do I achieve the effect of a corner,
> > like in a picture frame at the corners, instead of the "overlapping" look of
> > just two tubes coming together and if you have an answer would you have a short
> > code showing such?
> >
> >
> >
>
> Difference a cube, rotated at 45 degrees from a cylinder and translated
> so the edge touches the outside of the cylinder.
>
> difference {
>   cylinder {
>    -0.5*y,0.5*y,1.0
>    scale     <1.0,10.0,1.0>
>    translate <0.0,5.0,0.0>
>   }
>
>   box {
>    < -0.50, -0.50, -0.50 >, < 0.50, 0.50, 0.50 >
>    scale     <3.0,3.0,3.0>
>    rotate    <0.0,0.0,45.0>
>    translate <1.112,0.0,0.0> /* translated so the edge touches the
> outside of the cylinder */
>   }
>
> }
>
>
>
> --
> Regards
>      Stephen

Oh, I studied your response again and am grasping the idea you posted... I'll
try it again a few times... Thanks...


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