POV-Ray : Newsgroups : povray.general : Plywood texture : Re: Plywood texture Server Time
29 Jul 2024 16:32:52 EDT (-0400)
  Re: Plywood texture  
From: Solar Mike
Date: 28 Jan 2011 22:25:01
Message: <web.4d438887ae170778b86a4a720@news.povray.org>
Le_Forgeron <jgr### [at] freefr> wrote:
> Le 28/01/2011 20:30, Le_Forgeron nous fit lire :
> > Le 28/01/2011 19:05, Solar Mike nous fit lire :
> >> Le_Forgeron <jgr### [at] freefr> wrote:
>
> >>> Scale & translate the cubic as needed.
>
>
> >> Typically, I see these issues when doing CSG operations.
> >>
>
> Have a look at p.b.i & p.b.s-f for a small test in gold.

Thanks,

I think slope was pretty well what I was looking for except that I was hoping
the direction vector given would get transformed along with the object it was
applied to.  As your scene points out though, having light and dark layers
provides a pretty reasonable approximation. :)

Mike


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