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stbenge <myu### [at] hotmailcom> wrote:
> A speed enhancement can be used to cut the render time down
> significantly, with an arguably acceptable loss of accuracy. Under this
> setup, two instances of the same object are used. One copy is visible,
> uses blurred reflection, and has a no_reflection modifier applied to it.
> The other copy uses non-blurred reflection, but with a no_image modifier
> applied.
That's a great idea and it works like a charm, but...
http://news.povray.org/povray.binaries.images/message/%3C4baab97a%241%40news.povray.org%3E/#%3C4baab97a%241%40news.povr
ay.org%3E
-Just shows you guys are both very sharp!
Regards,
Dave Blandston
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