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I captured the complete error message from yesterday's crash. I thought this
might be interesting as well:
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Memory allocation failure exception thrown at base\povmscpp.cpp line 1908.
POVMSAttr_Set failed, out of memory
Memory allocation failure exception thrown at base\povmscpp.cpp line 1908.
Fatal error in renderer: Out of memory.
Render failed
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I managed to trace today's rendering until the fatal error. I get the same
errors except that the POVMSAttr_Set line is missing.
Memory use:
In the last iteration (pixel level) stable at around 980MB until 25% is
rendered, then it starts decreasing until it is 560MB just before fatal error.
After it indicates 430MB (FWIW).
I'm running this on a quad-core Phenom 9500, which to my surprise was only ~18%
loaded, load spread evenly over the 4 cores. Rest of the time idle. Shouldn't
POV-Ray use close to 100% of cycles?
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