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The texture for the guy on the left is:
material {
texture {
pigment { color rgb 3*<200/256,134/256,116/256>}
finish { diffuse 0.69
specular 0.1 roughness 0.5
subsurface { 3*<200/256,134/256,116/256>,<0.013, 0.070, 0.145> }
}
normal{granite 0.07 scale 0.1}
}
}
interior { ior 1.3 }
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