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Hi all,
I'm a very new user, and I'm having trouble getting ambient light to appear in
my scene. The only thing in my scene is an object that I created using another
tool. The object shows up fine, as long as I shine a light on it. I just can't
figure out how to get ambient light to "shine" on it. I've pasted the code
below.
Thanks!
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#include "person_000000_expression_neutral_POV_geom.inc"
#default {finish {ambient 1}}
global_settings {
max_trace_level 30
ambient_light rgb<1,1,1>
}
camera {
perspective
up <0,1,0>
right -x*image_width/image_height
location <0.000000, 75.000000, 500.000000>
look_at <0, 0, 0>
angle 32.93461 // horizontal FOV angle
}
light_source {
<0.000000, 75.000000, 500.000000> //light position
color rgb <1,1,1>*1.6
parallel
point_at <0,0,0>
}
background { color rgb<0,0,1> }
object{
person_000000_expression_neutral_
finish {ambient rgb<1,1,1>}
}
*********************
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