POV-Ray : Newsgroups : povray.general : any hidden line rendering api? : Re: any hidden line rendering api? Server Time
29 Jul 2024 16:19:44 EDT (-0400)
  Re: any hidden line rendering api?  
From: optima
Date: 21 Dec 2010 17:05:01
Message: <web.4d11221f9f4bc9d4804e8730@news.povray.org>
Darren New <dne### [at] sanrrcom> wrote:
> Have you looked into XNA? What sort of result do you need? You could build a
> 3D model and a shader that would give you just the outlines of things, then
> capture the image from the render buffer.
>

Hi Darren,

I looked into xna last year as far as I know it stands on the same viewpoint as
povray on hiddenlines issue. Not possible or possible easily.

If I can use a shader in xna that can show 3d objects only as hidden lines
then problem is solved(almost). Cause I am already familiar with xna.

There must be some other way, what is autocad, 3ds max using to make hidden line
renders possible? I mean what technology, as in we use povray to get quality
still
pictures of 3d models.


thank you very much
optima

PS: I dont mean wireframe, it's something else.


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