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Darren New <dne### [at] san rr com> wrote:
> Have you looked into XNA? What sort of result do you need? You could build a
> 3D model and a shader that would give you just the outlines of things, then
> capture the image from the render buffer.
>
Hi Darren,
I looked into xna last year as far as I know it stands on the same viewpoint as
povray on hiddenlines issue. Not possible or possible easily.
If I can use a shader in xna that can show 3d objects only as hidden lines
then problem is solved(almost). Cause I am already familiar with xna.
There must be some other way, what is autocad, 3ds max using to make hidden line
renders possible? I mean what technology, as in we use povray to get quality
still
pictures of 3d models.
thank you very much
optima
PS: I dont mean wireframe, it's something else.
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