clipka <ano### [at] anonymous org> wrote:
> Am 17.12.2010 05:17, schrieb Solar Mike:
> >
http://s1223.photobucket.com/albums/dd507/solarmike1/?action=view¤t=testIntersect.png
> >
> > I would have expected the wood texture on both the difference and the
> > intersection. Any thoughts as to how I can re-work this?
>
> I'd expect the same as you do.
> What happens when you add the "inverse" keyword to the cutter() union?
I have tried playing around with that. If I use the inverse and then difference
I get the same result. I will also loose the texture if I only have a single
cylinder in the union. Removing the union from that will restore the texture
but I'm after a slightly more complicated "cutter."
I also tried adding an interior_texture without success.
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