POV-Ray : Newsgroups : povray.binaries.images : Crackling a sphere : Re: Crackling a sphere Server Time
2 Nov 2024 12:22:18 EDT (-0400)
  Re: Crackling a sphere  
From: Anthony D  Baye
Date: 23 Nov 2010 06:35:01
Message: <web.4ceba5b4c270ec25507e8a090@news.povray.org>
Alain <aze### [at] qwertyorg> wrote:

> > Christian Froeschlin<chr### [at] chrfrde>  wrote:
> >> Anthony D. Baye wrote:
> >>
> >>>> I see your cracked sphere and raise you the moon...
> >>
> >> Very nice! But I think it will look even better
> >> when you remove the ambient light.
> >
> > No ambient light, just a single point source above, behind, and to the right of
> > the camera.
> >
> > A.D.B.
> >
>
> By no ambient, he meant to add finish{ambient 0} to your texture.
> Remember that the default ambient value is not zero.
>
>
> Alain

Ah.  My mistake.  So something like this...

A.D.B.


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