> I'm not entirely certain I know what you mean by "Model the whole thing"
I mean to model/sculpt the cracked sphere
> I don't have Wings3D, and I really don't use anything but POV.
Wings3D is a free subdivision modeler very easy to use and tuned to export
models to povray as meshes.
http://www.wings3d.com/
> I've tried creating the object as an Isosurface with cracks made using a crackle
pattern,
> but the cracks propagate straight through along an axis, rather than down from
> the surface.
this way you can do exactly the object you want and then export it to Pov
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