You can do that with textures but I would recomend to model the whole thing and
then complete the job with a good texture. Try with Wings3D.
"Anthony D. Baye" <Sha### [at] spamnomore hotmail com> wrote:
> I'm looking for a way to produce a sphere with deep cracks in it, like a broken
> marble, or say a moon that got hit hard by something big...?
>
> Any help would be appreciated.
>
> A.D.B.
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