POV-Ray : Newsgroups : povray.general : Lighting problem,please help : Re: Lighting problem,please help Server Time
29 Jul 2024 18:24:02 EDT (-0400)
  Re: Lighting problem,please help  
From: Anthony D  Baye
Date: 17 Nov 2010 05:35:00
Message: <web.4ce3afb36e7a50e8507e8a090@news.povray.org>
Christian Froeschlin <chr### [at] chrfrde> wrote:
> Anthony D. Baye wrote:
>
> > Is this a bug, or am I missing something?
>
> It would be helpful if you could post a small sample scene.

basically:

#include "metals.inc"

light_source { 0.0 rgb 1 }

media {
    intervals 40
    scattering { 3, White*0.00001 }
    samples 30, 50
    }

difference {
    sphere { 0.0, 12.0 }
    sphere { 0.0, 11.625 texture { T_Chrome_5E } }
        texture { T_Chrome_3B }
    }

that's the gist of it.  The universal media whites out, even though the light is
inside the sphere.

A.D.B.


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